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Home/Gaming/1,900 Blizzard Workers Ratify First Union Contract
VERIFIEDBy Xavier Rivera· ·2.5 min read

1,900 Blizzard Workers Ratify First Union Contract

Nearly 1,900 Blizzard workers have ratified their first union contract with Microsoft, requiring bargaining over AI use and adding recall rights plus extra severance after layoffs. The deal sets potential new standards for video game industry labor agreements at a time of widespread job cuts.

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1,900 Blizzard Workers Ratify First Union Contract
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TL;DRAI · 60 sec read

1,900 Blizzard Entertainment workers ratify their first union contract with Microsoft. The agreement covers multiple game teams and includes requirements to bargain over AI use, 14-month recall rights for layoffs, wage increases, and just cause protections. This marks the first such contract in the video game industry with AI guardrails and sets new standards for worker protections.

Around 1,900 unionised workers at Blizzard Entertainment have ratified their first contract with Microsoft after years of negotiations. The agreement, reached with the Communications Workers of America, covers staff on World of Warcraft, Warcraft Rumble, Hearthstone, Overwatch and Diablo teams as well as QA, Platform and Technology, and Story and Franchise Development units.

Contract requires bargaining over generative AI use. Blizzard must now discuss, evaluate and bargain with the union over the usage of artificial intelligence in the workplace. The provision prevents the company from using AI to automate or replace jobs without first talking to the union.

This marks the first time a video game industry contract includes such AI guardrails.
This marks the first time a video game industry contract includes such AI guardrails.

Layoff protections include 14-month recall rights. Laid-off union members gain the right to be recalled into open positions across any Blizzard bargaining unit for 14 months from the date of their layoff announcement. They also receive an extra four weeks of severance regardless of tenure.

The contract adds 'just cause' protections, grievance procedures, hybrid schedules with a three-day in-office requirement, remote-work accommodations and disability accommodations.
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Wage increases and dispute systems secured. Union members obtained guaranteed wage increases and formal systems to settle workplace disputes. The deal follows two years of bargaining during which workers mobilised and protested outside Blizzard headquarters.

Microsoft ultimately agreed after becoming convinced the contract would prove mutually beneficial.
This contract marks the beginning of a new era at Blizzard Entertainment, but it doesn't stop with us.

Union leaders hail industry-wide impact. The Communications Workers of America called the contract historic. CWA president Claude Cummings, Jr. said it sets new standards for working people across industries and translates greater worker power into more innovative games for players.

Overwatch QA worker and bargaining committee member Simon Hedrick stated, "This contract marks the beginning of a new era at Blizzard Entertainment, but it doesn't stop with us. I look forward to the day that everyone in the industry can enjoy the protections that this contract affords us, like increased severance and recall rights in the event of a layoff and the ability to grieve injustices in the workplace." He added, "I believe that the positive change we have won will ripple out and help make the games industry as a whole a better place for workers and players alike. This contract is the start of something greater, and I urge everyone to remember: when we fight together, we win together."
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Blizzard president comments on milestone. In a statement, Blizzard president Johanna Faries said the new agreement marks a significant milestone and reflects a shared commitment to continuing to work together in support of teams and players. The ratification arrives months after Microsoft cut 1,600 jobs across Xbox subsidiaries with another 1,600 planned, though Blizzard staff were unaffected this time.
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