Epic Games introduced the Unreal MCP plugin for Unreal Engine 5.8, letting large language models interface directly with the editor through text prompts to generate furniture, build cityscapes or implement player hazards. Michael Lentine stressed that developers stay in control while the tool reportedly reduces complex tasks from months of manual effort to just days, arriving amid persistent debate over generative AI adoption in game development.

What we've shown here today would take months to build by hand, but with the MCP server and Unreal, our artists were able to make all of this in days,
https://x.com/UnrealEngine/status/2067251500900839735
When you lower the technical friction, you can iterate more and make better games.
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Epic Games revealed Unreal Engine 6 at the Rocket League Paris Major, positioning an updated version of the vehicle sports game as the engine’s first title. The announcement arrives four years after UE5 while the existing Rocket League continues to run on two-decade-old UE3 technology.
Disney has stated it is not pursuing a full buyout of Epic Games. The company instead plans additional Fortnite collaborations over the next two years to showcase the value of its existing $1.5 billion stake.
Halo Studios has canceled Project Ekur, its Unreal Engine 5 multiplayer prototype developed by Certain Affinity. The move comes amid ongoing Halo remake efforts and leaves fans without a new multiplayer title in the near term.
Epic Games is rebuilding its launcher from the ground up to deliver cold starts five times faster on average. The overhaul, detailed at Unreal Fest, addresses longstanding performance complaints and forms the core of a 12-month roadmap for the Epic Games Store.
Netflix has applied generative AI workflows to roughly 300 titles in 2026 so far, with the heaviest use in post-production. The update underscores the company's push toward faster, lower-cost production methods while still relying on human refinement.