The Circuitry
THE CIRCUITRYYour one-stop source for all tech news
HOMETODAYNEWSFEEDEVENTS
BOOKMARKS
RSS
© 2026 The Circuitry
About UsSourcesContactCorrectionsPrivacy
  • Today
  • Feed
  • Events
  • Saved
Scroll for more
Verification
VERIFIEDConfidence: HIGH
Source identified
Claims cross-referenced
No discrepancies found
Sourcing
1source

via Kotaku

Kotaku · track record
26Stories
100%Verified
030d
All sources →
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
Home/Gaming/Capcom Reaches 93% Digital Sales With PC Now Majority Platform
VERIFIEDBy Xavier Rivera· ·1.5 min read

Capcom Reaches 93% Digital Sales With PC Now Majority Platform

Capcom's FY2026 earnings report shows 93 percent of game sales were digital, up from 75 percent in 2022, while PC now represents 54.5 percent of sales. The company forecasts digital sales reaching 95.5 percent next year as it targets untapped PC markets amid slowing console growth.

Source:Kotaku
Post
Capcom Reaches 93% Digital Sales With PC Now Majority Platform
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
TL;DRAI · 60 sec read

Capcom reports 93 percent of game sales digital in fiscal 2026, up from 90 percent last year, with PC reaching 54.5 percent as the majority platform. The company forecasts 95.5 percent digital next year. This drives record profits for the ninth straight year, boosted by PC growth in untapped markets as consoles plateau.

Capcom reported that 93 percent of its total game sales were digital in its latest fiscal year, with the company expecting that share to grow closer to an all-digital model.

According to its FY2026 financial report shared on May 13, the period covering March 2025 to March 2026 delivered new company records in all profit categories for the ninth consecutive year. New releases such as Resident Evil Requiem and continued sales from titles including Monster Hunter Wilds contributed to the results, alongside a substantial contribution from digital games and Steam.

The digital contents section of the report states that over the last 12 months, 93 percent of Capcom game sales were digital. This is an increase from 90 percent in 2024 and 2025, and from 75 percent in 2022.
From The CircuitryThe Feed — live briefs across tech, all day.See what’s happening →
Capcom has expanded its focus on PC gaming, with that platform rising to 54.5 percent of game sales in fiscal 2026. The figure stood at 33 percent in 2022. More than half of Capcom games sold are now on PC, and the company expects this share to increase further as consoles plateau and sales of dedicated gaming machines slow.

The report indicates Capcom predicts that by this time next year, 95.5 percent of its game sales will be digital. It views PC as a route into markets that are not yet tapped or are developing with large numbers of gamers rather than console-only players.
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
Physical games accounted for 7 percent of Capcom's total sales, representing more than 4 million copies sold globally. The company does not expect to eliminate physical releases in the immediate future even as the overall industry continues to shift.
Why this mattersAI · ~100 words

Tap a lens to see what this story means for you.

Morning Brief

Liked this? The Brief brings you the whole day in tech, verified, every morning.

Two minutes, free forever. What's in The Brief →

Reader-supported
DonateBuy me a coffee →Follow@thecircuitry_ →Follow@thecircuitry.to →
HELP US IMPROVE
From The Circuitry

See what’s happening right now

The Feed runs all day — short, verified briefs the moment they break.

Open the Feed →
From The Circuitry

Follow @thecircuitry_

Every story we publish, as it happens. No noise between.

Follow on X ↗On Bluesky ↗

Reader-supported

The Circuitry is a passion project I've always wanted to build, and I love the work behind it.

Running it costs real money. APIs, hosting, time. To keep improving the site and growing this into something useful for everyone, those costs have to be covered.

Any contribution is appreciated. If not, no pressure. Thanks for reading.

Buy me a coffee
CapcomGamingDigital SalesPC GamingEarnings
More fromKotaku
  • Cyberpunk Edgerunners Season 2 Arrives October 20

    Gaming · 1mo
  • GameStop Acquires 9.8% Stake in eBay

    Gaming · 2mo
  • EA Removes Paid Progression From College Football 27

    Gaming · 2mo
More inGaming
  • Double Counter Breach Exposes Data Tied to Up to 28 Million Discord Accounts

    Gaming · 18h
  • Decompiled classics reach web browsers and new platforms

    Gaming · 3d
  • Jagex Reveals RuneScape 4 MMO at RuneFest Event

    Gaming · 5d
SupportThe Work

The Circuitry is reader-supported. If you find the daily brief useful, you can buy me a coffee to keep it going.

Buy a coffee →
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →

MORE IN THIS BEAT

All Gaming →
  • Gaming· 

    Triple-I Initiative October showcase reveals new games and updates

    The Triple-I Initiative October 2026 showcase delivered announcements and demos for more than a dozen indie titles. Several games now have firm release windows or new content arriving through early 2027.

  • Gaming· 

    Paramount developing live-action Cyberpunk 2077 movie, per Deadline

    Paramount Pictures is developing a live-action Cyberpunk 2077 film with Transformers producer Lorenzo di Bonaventura and CD Projekt Red attached to produce, Deadline reports. Variety has confirmed the project, and CD Projekt Red’s joint CEO welcomed Paramount as a “future partner.” No director, cast or release date has been announced.

  • Gaming· 

    GTA VI Adds Podcasts and Six Radio Stations

    Rockstar Games has confirmed GTA VI will include on-demand podcasts and at least six radio stations. The details add to the game’s audio features ahead of its November 19 launch.

  • Gaming· 

    Netflix Releases Conjuring Interactive Horror Game October 13

    Netflix will release The Conjuring: Unspoken, an interactive horror game, exclusively on its service October 13. The title lets players investigate a haunted inn using their phones as paranormal tools and make choices that affect the outcome.

  • Gaming· 

    Xbox Denies Report It Has Exclusive GTA VI Streaming Rights

    The Verge reported that Xbox had landed exclusive cloud streaming rights for Grand Theft Auto VI (GTA VI). Xbox chief strategy officer Matthew Ball says the game "will not be streaming exclusively or to PC," and The Verge has corrected its report. Rockstar Games and Take-Two have not commented.